Sci‑fi Survival Mystery Player‑first

Eclipse Sector Productions

We build a connected universe of games—dark, clean, and mysterious—where exploration feels dangerous, systems create stories, and the unknown stays unknown until you earn the truth.

Unreal Engine 5
Performance‑conscious builds
Atmospheric DNA
Minimal UI • Maximum mood
Player‑first
Fair systems • Clear feedback
Featured Game PC • UE5

The Fracture

Survive a world that no longer belongs to humanity. Navigate hostile surface zones, manage survival systems, and uncover fragments of a planetary mystery controlled by an unknown force: The Architects.

Latest updates

View all devlogs →
Devlog Q1 2026

Vertical slice goals

Core loop, surface traversal, and first faction reputation beats—locked for playtest.

World Update

Rewritten Earth biomes

Fracture zones now obey “new rules” per region—visibility, hazards, and geometry shifts.

Tech Performance

Optimization pass

Scalable settings, foliage density controls, and leaner materials to keep laptops viable.

Lore Transmission

The Architects: unknown intent

New environmental storytelling guidelines—mystery stays mystery; players earn fragments.

Studio Now

Eclipse Sector identity

Brand bible expanded: palette, typography, tone, and community voice—unified across projects.

Studio highlights

What we stand for—translated into how we build.

Player‑first systems

Fair survival mechanics, readable feedback, and immersion‑friendly UI—designed for trust.

Read our values →

Atmosphere as gameplay

Silence, shadows, and signals. The world watches—tension emerges organically.

Explore the universe →

Performance‑conscious

Scalable materials, density controls, and modular environments—built to ship, not just demo.

See dev updates →

Stay connected

Press materials, newsletter, and collaboration — everything in one place.

Press & creators

Logo, key art placeholders, screenshots, and a one‑sheet—downloadable in one place.

Open press kit

Newsletter

Get rare, high‑signal transmissions: milestones, lore drops, and playable build announcements.

Subscribe

Work with us

Interested in collaboration, publishing, or contract work? Send a note—no spam, no noise.

Contact