Devlog

Transparent progress updates: what changed, why it changed, what’s next.

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Devlog #001

Foundation: movement + stamina

Core player feel, stamina tuning, and UI hooks. Next: traversal readability + hazard pressure.

Devlog #002

World building pass

Establishing the “invaded Earth” look: recognizable landmarks + unnatural Architect geometry.

Devlog #003

Faction rep (early)

Basic rep tracking and unlock gates. Next: consequences, betrayals, and cross-faction tension.

Posting format

  • What shipped: concrete changes
  • What broke: bugs/perf issues + fixes
  • What’s next: 1–3 priorities
  • Why it matters: player-facing impact